Civil War Bull Run Take Command 1861 is what the industry is calling today a garage game. A game created by a group of individuals on their own time using their own resources with no external funding from publishers or investors. Towards the very end of the project, we made a deal with a publisher to put the game on retail shelves. We looked at many options, but felt that this was the best way to get our name out to the masses.
Our goal is to create a fun real time war game. We follow all the rules and use the weapons, strategies, and tactics of the Civil War. The game engine that we are developing will be fully customizable by the player. You will be able to modify ballistics, replace all the artwork, and basically change the entire game.
Features List updated 12/29/2004:
-- Real-time tactical combat with a 10:1 soldier to sprite ratio.
--3D terrain & 3Dsound
--Tactical grading system that evaluates and grades a players performance during combat.
--Courier message system for receiving orders and communicating with AI controlled superior leaders.
--AI leaders attributes & personality affect tactical tendencies and strategic movements.
--Units run out of ammunition.
--Ammo/Ordinance wagons re-supply units on the field.
--Player only controls troops directly below his command all other troops are controlled by AI and carry out their part of the fight without input from player. Throughout the days battle, the AI gives the player various orders that the player must carry out.
--Manage your units morale, fatigue, supply, training & health.
--Historically accurate state & national flags
--Accurate ballistics modeling of muskets, rifles, and cannons.
--Cannons use four types of ammunition that have different visual affects. Shrapnel- air bursts, Shell- ground bursts, Solid- ground hit, & Canister- multiple ground hits.
--No more regiment vs. regiment combat. Every single man in our regiments finds his own best target. He fires at and kills a specific man in an opposing regiment. That means that one regiment can fire at multiple opposing regiments. And since we kill specific men, you will see flanking fire wipe out one side of a regiment while leaving the other side intact.