This patch upgrades the English version of Takeda 2 to v1.21.
Takeda 2 – Patch 1.21
Battle-Mode: Path finding bug fixed for castle battles.
Takeda 2 – Patch 1.2
World-Mode: 38 new portraits added.
Battle-Mode: Soldiers are now able to hold the line a lot longer. This gives armies more time to move its divisions for flanking, and makes formations more important during deployment.
14 new battlefields added.
30 new flags added.
Takeda 2 – Patch 1.1
World-Mode: Warrior-monk ambush strength tuned and will be further decreased if their original capital is taken.
Capital cities with more than 9,999 gold will now automatically convert the extra gold into supplies for the capital city.
Armies now require 20% less supplies.
Contributions to gain the Emperor's favor are more likely to be robbed by bandits the farther the player's capital is from Kyoto .
Requirements to gain title of Shogun are the following:
have more than 10 castles, the capital must be set to Kyoto , and the relationship to the Emperor must be greater than 95
OR have more than 30 castles and the relationship to the Emperor must be 100.
Warrior-monks can never be Shogun now.
Battle-Mode: Generals won't die as easily under a cavalry charge.
Units move more smoothly through gates or corners.
Units will slow down while moving through trees.
Units fatigue decreases slower after 18 hours of game time.
Battlefields now have improved lighting.
Cavalry tire more easily.
Archer captains no longer get left behind too far from their battalions.
Better AI to protect HQ.
Fix minor bugs in AI learning.
More than 10 new terrains for battle mode.