SmodReduxV6.zip
| File name: | SmodReduxV6.zip |
| File size: | 119.47 MB |
| Downloads this week: | 116 |
| Downloads total: | 20,188 |
| Date Added: | 11-13-2007 |
| Popularity: | 20% |
Short description:
Version 6 Of Smod Redux
SMOD Redux V6 Released November 13, 2007.
-Started over fresh. All changes detailed from here are changes from normal Smod version 39f.
Gameplay
-Bullet penetration turned on.
-Red Orchestra/Smod Tactical style aiming is now on by default.
-Crosshair turned off.
-Raised damage needed to cause a gibbing to 75. (Was 50)
-Only CPs have shields now.
-Lowered speed of NPCs by 10%.
-Raised Bullet Time bullet speed of both NPCs and Player.
-Decreased speed of the player in Bullet Time.
-Lowered gunship fire rate.
-Enemies are more accurate.
-Combine soldiers now carry 5 grenades.
-Combine soldiers now throw grenades more often.
-Combine soldiers are now more aggressive.
-Combine Helicopter, Gunship and Dropship now do more damage.
-Enemies can now wildly fire there weapons during death.
Models
-Gordon Freeman player model added.
-AR2 model now has supporting hand.
-New MP7 model.
-Pistol ejects shell casings now.
-New Combine Ace model.
-Lowered Viewmodel FOV a bit.
-Removed green coloring on Combine Ace model.
-New model for combine soldiers in d1_canals_01-13.
-Edited AK47 Model.
-New laser gun model.
-New gauss gun model.
-New model for npc_f_kleiner.
Weapons
-12 New weapons+6 remakes:
7.62 Pistol
P90.
MP5K
UMP
Uzi
M3 Super 90
Jackhammer
M4 Carbine
AR1
AR3
Objective Individual Combat Weapon (OICW)
Combine Anti-Materiel Rifle
Remakes:
Alyx Gun
SPAS 12
357
MP5
MP7
AK47
-Added 5 new ammo types: 5.56, 7.62, 5.7, Anti-Materiel Rifle Rounds, .45ACP.
-Weapons now use more proper ammo types:
Pistol - Pistol (9mm)
AlyxGun - AR2
357 - .357
MP7 - SMG (4.6)
AR2 - AR2
AK47 - 7.62
KAR98 - Sniper
M4 - 5.56
OICW - 5.56
AR1 - 7.62
CZ52 - 7.62
P90 - 5.7
Uzi - Pistol (9mm)
MP5 - Pistol (9mm)
MP5K - Pistol (9mm)
UMP - .45ACP
Grease Gun - .45ACP
SVD - Sniper
SPAS12 - Shotgun
M3SUPER90 - Shotgun
Jackhammer - Shotgun
AR3 - AR2
Anti-Materiel Rifle - Sniper
-Ironsights are not so zoomed in now for most weapons.
-NPCs now do the same damage to you as you do to them.
-Raised max ammo for the weapons, You can now hold 80 shotgun shells, 120 AR2 rounds, and so on.
-Counter-Strike style running speed system put in. The bigger the weapon, The slower you run.
-357 usable by NPCs.
Misc
-Key bindings added for:
Leaning
Night Vison
Third Person (Also controls deathcam)
-Users who have Episode 1 installed can install a set of files that will add the zombine into the game.
-More realistic ragdolls.
-Added new enemies, items and events to the maps.
-Command & Conquer music added to play at new music triggers. (DOES NOT REPLACE ANY HL2 MUSIC)
-Bullet Whiz sounds in Bullet Time are now slowed down.
-Startup video disabled.
-Combine soldiers now can use RPG's, Pistols, And Crowbars with proper animations.
-Small Edits made to bullet trails and bullet time explosions.
-Changed gib eating sound.






