Unix Source. The Doom Legacy team is proud to announce you a new stable release of Doom Legacy. As you may know it if you followed the beta development, lots of things have changed since 1.30.
Some highlights :
Editing
- Added 3D-Floors and 3D translucent water in both software and hardware mode
- Added volumetric fog and 3D lights in software mode
- Added enhanced FraggleScript support
- Added Heretic support
- Coloured sector lighting
Hardware specific enhancements
- Some work on the lighting and the coronas
- Much improved OpenGL and Glide support (supports nearly all software features)
- Added support for 3D positional sound cards (require DirectX 7 or above)
- Improved map loading time
Multiplayer
- Timeout detection and kick player if connection timeout
- New menu option : create server and connect server
- Use masterserver to detect all servers in the world
- Fixed issues with netgame and dehacked
- No more palette change in splitscreen
Misc
- New console variables added (see help inside Legacy)
- New utility to easily add FraggleScript to any map
- New slightly modified launcher
- New demonstration map (RainBowStar)
- ...and the usual bug fixes (lots of them)...