The objective of this mod is to transform the ambient atmospheric lighting to make Crysis much more realistic.
Presentation
The objective of this mod is to transform the ambient atmospheric lighting to make Crysis much more realistic.
What does the Natural Mod add to Crysis?
- realistic atmospheric lighting
- realistic dusk and dawn
- realistic ambient fog
- realistic sun
- realistic night
- realistic moon position

Modified singleplayer levels
- Island - Contact
- Village - Recovery
- Rescue - Relic
- Harbor - Assault
- Tank - Onslaught
- Mine - Awakening
- Sphere - Exodus
- Ascension - Ascension
Screenshots comparison
Changelog
Version 2.0.1
Version 2.0
- better night
- better moon
- better dawn and dusk
- less bright sky during the day
- darker shadows and inside (new System.cfg)
- NEW: realistic moon position
- NEW: grain and low saturation during the night
- NEW: loading screens
- FIX: clouds slightly orange before dawn on Island map
- FIX: ambient fog slightly violet
Version 1.2
- new Windows installer
- less ambient fog
- better sun color at dawn and dusk
- better horizon color at dawn and dusk
- FIX: less opaque light halos at night
Version 1.1
- more light
- better shadows
- improved night light
- less ambient fog
- FIX: saturation too low when colorgrading was activated
- FIX: ambient occlusion rate too high in the morning and evening
- FIX: dawn and dusk too long
Beta 2 - Version 1.0
- better dawn and dusk
- less milky morning
Beta 1
- realistic atmospheric lighting
- realistic dawn and dusk
- realistic fog
- realistic sun
- darker night
- concordance with the ingame hour