Unique Landscapes: Entius Gorge v1.1
| File name: | EntiusGorge_v11.7z |
| File size: | 1.41 MB |
| Downloads this week: | 0 |
| Downloads total: | 254 |
| Date Added: | 03-23-2007 |
| Popularity: | 1% |
Short description:
This plugin from Phitt adds a deep gorge to the Nibenay Basin Region, the source of the silverfish river. It features mist and firefly ambience effects and a new creature, the degenerated slaughterfish.
This plugin from Phitt adds a deep gorge to the Nibenay Basin Region, the source of the silverfish river. It features mist and firefly ambience effects and a new creature, the degenerated slaughterfish.
"Cyrodiil is more tactile to the senses than ever before. Featuring new unique sound FX, ambience and unique creatures in select areas."
A more varied, unique, diversified forest environment throughout Cyrodiil. In some areas a denser and larger range of trees, bushes, shrubs and plants based on real environments. Unique areas like the 'Dark Forest, 'The Great Forest' and 'The Heath'. Imagine Oblivion Environments the way they were meant to be.
UniqueLandscapes is 'Modular' So you can pick And choose which areas you install.
Requirements
The Latest Official Patch v1.1.511 if you experience Crashes to Desktop.
Playing the Plugin
1. From the Oblivion Launcher, select Data Files and check the box next to the Unique Landscapes Plugin/s. or
2. Activate in OBMM - Recommended (Please Read the OBMM Readme Supplied)
Recommended Load Order Example:
1. Oblivion.esm
2. UL mods
3. Unofficial Patch
4. OOO1.3
5. All other mods
Save Games
Important If you're experiencing crashes to desktop (CTD) Please Load your UniqueLandscape mods right after the 'Oblivion.esm' using http://timeslip.chorrol.com/ obmm_download.html (OBMM).
Conflicts/Known Errors
Natural Environments Compatiblity:
After Testing the New Natural Environments 2.1.2, the findings are this: Natural Weather, Water, Habitat and Natural Vegetation 2.1.2 are completely compatible and highly recommended.
General Compatiblity:
OOO1.3, Francescos 3.0, Sagerblivs, Creature Continuum, Creature Intensity, Adrenaline etc, and all Creature Balance Mods are so far compatible. The only Issues that we are aware of, and will be addressing, is compatibility with mods that add new buildings and villages etc.
Cell Conflicts are NOT a problem, but if you find a new building is clipping with our foliage, please contact us and we will endeavour to contact the mod author and arrange a compatible version of their Building/Village Mod.
If you are using rain_nzs' DistantLOD mod, please install that first then install the UL mods over the top, this will overwrite any forts etc that he has added to the distantLOD, but we may make a compatible version at a later date.
Credits
The UniqueLandscapes Team (addikitve, our great leader who has left us for the mist effects),
Beta Testers (You know who you are), mmmp1d, KhadirgroGhurkag, Max Tael and all Forum Posters.
Contact and In formation
You can post in the thread at the official Elder Scrolls Mod Forum or leave me a PM (Member name: Phitt)
Permissions
Please feel free to share the plugins. Just dont take credit for them! If you want to release so called 'bug fixes' and alternative versions or if you would like to create a Unique Landscapes Compatible Town or Village, please contact us via the forum thread or PMs.
Change Log:
v1.0 - initial release
v1.1 - fixed four floating objects
- heavily improved script performance for the mists, it will only run while inside the gorge now and is much shorter







