Stargate - Hostage Rescue
| File name: | cs_stargate.zip |
| File size: | 1.05 MB |
| Downloads this week: | 0 |
| Downloads total: | 5,469 |
| Date Added: | 01-14-2002 |
| Popularity: | 2% |
Short description:
Hostage rescue version of de_stargatev2. Worth the dl to play together.
Stargate - Hostage Rescue
**** This map designed for the Counter-Strike Half-Life mod ****
April 16th, 2000
================================================================
Title : Stargate - Bomb/Defuse
Version : 1.0
Filename : cs_stargate
Author : Airtouch 411
Email Address : sdestby-kaiser@worldnet.att.net
Description : Counter-Strike Hostage Rescue map
Number of Teams : 2
Recommended # of Players: 8-16
================================================================
HL single player : No
HL deathmatch : No
HL teamplay : No
CS : Yes
New Textures : Yes, included in .bsp
New Sounds : No
Editor used : Worldcraft 2.1, ZHLT 1.41 compile tools
Compiling time : About 1 hour 22 minutes
Design Time : 1.5 hours (used de_stargate as base)
# of Maps by Author : Stargate for TFC (ctf), de_stargate
================================================================
INSTALL INFORMATION:
Unzip the files in the .zip to your "cstrike/maps" folder.
================================================================
Credits:
Custom textures downloaded from the wadfather website. Thanks to Graphtallica, Davo, and Cid. Prefabs found just about everywhere. Thanks to Hellbringer (tutorials AND prefabs, wow, slow down guy), Diehard, Braincrash, YourAss84, Lord Dakushna (you're a mapper's best friend), and all the others who forgot to include readme files with their prefabs but deserve a mention (i.e. the green crates).
Thanks to you all for the help.
================================================================
PLAY INFORMATION:
Pretty simple really. Terrorists, try not to cap the hostages and do kill the CT's. This is the biggest thing about this mod that bugs me. Hostages were meant to die as bargaining chips, in Terrorist thinking. Why penalize for doing what terrorists DO when the CT's are a knockin' at the front door? It boggles the mind.
CT's, marvel at your good fortune. The terrorists won't harm a hair on your hostage's heads, so you can really rescue them at your leisure. Take them to the elevators and get them to the surface, or wipe out the wimpiest bunch of hostage takers you've ever encountered. After all, there isn't any suspense about, "If I don't get to them in time, someone dies."
================================================================
OTHER INFO:
This map was originally created for the best LAN gaming arcade in the PacNW:
Lords of the Game - www.lordsofthegame.com
I'd like to thank...
Lords for the friendships I've made and the innovation they show.
Valve for using the Q2 engine to make a great single as well as multi player game, unlike id.
Sierra for not only Half-Life, but Tribes. A game which makes the outside as much fun as the corridors.
And most of all Zoner for his EXCELLENT compiler. It saved me huge headaches over and over again.
Thank you all!
================================================================
e-mail me comments, screenshots (from this map), and such to:
sdestby-kaiser@worldnet.att.net
================================================================
>>>COPYRIGHT INFORMATION<<<
Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.
This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my permission.
**** This map designed for the Counter-Strike Half-Life mod ****
April 16th, 2000
================================================================
Title : Stargate - Bomb/Defuse
Version : 1.0
Filename : cs_stargate
Author : Airtouch 411
Email Address : sdestby-kaiser@worldnet.att.net
Description : Counter-Strike Hostage Rescue map
Number of Teams : 2
Recommended # of Players: 8-16
================================================================
HL single player : No
HL deathmatch : No
HL teamplay : No
CS : Yes
New Textures : Yes, included in .bsp
New Sounds : No
Editor used : Worldcraft 2.1, ZHLT 1.41 compile tools
Compiling time : About 1 hour 22 minutes
Design Time : 1.5 hours (used de_stargate as base)
# of Maps by Author : Stargate for TFC (ctf), de_stargate
================================================================
INSTALL INFORMATION:
Unzip the files in the .zip to your "cstrike/maps" folder.
================================================================
Credits:
Custom textures downloaded from the wadfather website. Thanks to Graphtallica, Davo, and Cid. Prefabs found just about everywhere. Thanks to Hellbringer (tutorials AND prefabs, wow, slow down guy), Diehard, Braincrash, YourAss84, Lord Dakushna (you're a mapper's best friend), and all the others who forgot to include readme files with their prefabs but deserve a mention (i.e. the green crates).
Thanks to you all for the help.
================================================================
PLAY INFORMATION:
Pretty simple really. Terrorists, try not to cap the hostages and do kill the CT's. This is the biggest thing about this mod that bugs me. Hostages were meant to die as bargaining chips, in Terrorist thinking. Why penalize for doing what terrorists DO when the CT's are a knockin' at the front door? It boggles the mind.
CT's, marvel at your good fortune. The terrorists won't harm a hair on your hostage's heads, so you can really rescue them at your leisure. Take them to the elevators and get them to the surface, or wipe out the wimpiest bunch of hostage takers you've ever encountered. After all, there isn't any suspense about, "If I don't get to them in time, someone dies."
================================================================
OTHER INFO:
This map was originally created for the best LAN gaming arcade in the PacNW:
Lords of the Game - www.lordsofthegame.com
I'd like to thank...
Lords for the friendships I've made and the innovation they show.
Valve for using the Q2 engine to make a great single as well as multi player game, unlike id.
Sierra for not only Half-Life, but Tribes. A game which makes the outside as much fun as the corridors.
And most of all Zoner for his EXCELLENT compiler. It saved me huge headaches over and over again.
Thank you all!
================================================================
e-mail me comments, screenshots (from this map), and such to:
sdestby-kaiser@worldnet.att.net
================================================================
>>>COPYRIGHT INFORMATION<<<
Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.
This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my permission.







