Stopata a tree model by forager@ozemail.com.au April 2001 |||||||||||||||||||||||||||||||||||||||||| DESCRIPTION Here is a another tree model I have created. You can use it in any way you want to. and I have provided a .wld file as well.
Stopata a tree model by forager@ozemail.com.au April 2001
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DESCRIPTION
Here is a another tree model I have created.
You can use it in any way you want to.
and I have provided a .wld file as well.
INSTALLATION
Unzip this this zip into your Croteam root directory with paths on.
HOW TO USE
1/ To use this file for your mapping needs,
just right click in the virtual menu
of the Serious Editor and item/add Stopata.wld somewhere.
Then you can drag the Stopata tree model into any map you want.
PLEASE NOTE
With this particular model it's best to "add" it
to the main world, rather than bring it in as a layer.
2/ To modify this model, you will need to load the Stopata.mdl
into the Serious Modeler, or, go back and try and optimize the
main Stopata.3ds file, which is included, and unlike my first model,
is a "ready for modeler" version!
If you wish to do a better skin map just go for it!
The Stopata.mdl file will output a correct skin map
from within the modeler! Yeehaw.
You can reskin it no problems.
The Stopata model is now public property,
ie, it's yours to play with anyway you want.
Enjoy.
(http://www.ozemail.com.au/~forager/ssi/index.html)
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