NewPK031.zip
| File name: | NewPK031.zip |
| File size: | 6.1 MB |
| Downloads this week: | 0 |
| Downloads total: | 264 |
| Date Added: | 01-11-2006 |
| Popularity: | 1% |
Short description:
MP mod for Painkiller 1.64
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Introduction
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NewPK is a MP mod for Painkiller 1.64
This mod does not want to change too much PK’s gameplay, it just try to make it more fair and fun.
I made it because PK is a good game (even if its obviously not perfect:) and it was sad to see it dying hated by so much people.
Remember this is still a 0.31 version: everything is in testing and could be changed.
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NewPK 0.31 changelog
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-Added rocket fix
-Maps: added DM_New_Fallen2; various changes on DM_New_Psycho
-Projectiles (grenades,rockets, etc) fired during countdown will not longer "survive" after match started
-Small weapons balance changes
-NewPK Options Menu: added Pink and Orange brightskin colors; added "Show Ping/PL" option
-Fixed "Decals Stay" option bug when set to "Off"
-Fixed a small Timer bug when using CountUp (the time was wrong by one second)
-Added "HUD_Timer_Size" in Config.ini (default: 50)
-Fixed Rockets damage
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NewPK 0.2 changelog
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-Removed videos at startup
-New Main Menu background
-Added "NewPK Options" menu
-Added 2 minutes overtime for Duel, TDM and CTF modes
-Added frag messages
-Added "player -vs- player" text during Duel warm up
-Electro+Driver Combo: reduced range and increased required ammo to 75
-Ammos: reduced the amount of ammo you pick up from Freezer and Shurykens ammo packs
-Maps: various changes on DM_New_Psycho; partially fixed teleporter textures on "New" maps (thx PeTjA)
-Compiled the scripts, increasing code efficiency and locking the game to possible cheaters
-Increased hitsounds/killsound quality (thx to Jeremy "Mogul" Emerson)
-Fixed ammolist bug
-"Addbot" command for listen servers (the bot will just idle; to remove it change/reload the map)
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NewPK 0.1 features
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-New Stakegun damage system: if you have between 1 and 10 stakes ammo (like when you spawn;), your stakes damage will be 100; if you have more than 10 stakes ammo, your stakes damage will be 160 and stakes will have a flaming graphic effect.
-Telefrags removed
-Weapons balance changes:
.Removed Electro's esponential damage increase (that made it so overpowered)
.Electro + Driver combo is back! The electrified shuryken inflicts lot of damage in a small area for 3 seconds but requires 75 Electro's ammo.
.Shurykens explode on impact; explosions damage reduced.
.25% increase in stake-nade blast and 12% increase in its radius.
.Doubled Freezer's bolt speed.
.Decreased Painkiller combo damage from 300 to 150.
.Increased damage and radius of Boltgun/Heater.
.Increased SMG damage.
-"New" version of PK maps: these maps have some small changes to fit properly the NewPK gameplay features (to list all changes would be too long...the most "untouched" map is Sacred anyway).
-Jumpad bug fixed
-Increased Bronze armor’s protection from 33% to 40%
-New customizable HUD (look below for the console commands)
-Hitsounds and killsound (Mogul ones)
-Binded "vote yes" and "vote no" commands to F1 and F2
-Added Minigun to PCF gamemode
-DMPCF_Mandra2 included: best map for PCF gamemode
-Fixed Voosh gamemode (missing weapons added)
-Secret MP player models unlocked
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Running NewPK
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-Extract the content of the NewPK031.rar archive to your Painkiller\Data directory
-To run NewPK: add to your PK executable a "-lscripts newpk.pak" command line (e.g: C:\Program Files\DreamCatcher\Painkiller\Bin\Painkiller.exe -lscripts newpk.pak ) and run it [I suggest you to delete your old configs before running NewPK the first time]
-To run a NewPK Dedicated server: add to your PK executable a "-dedicated -lscripts newpk.pak" (e.g: C:\Program Files\DreamCatcher\Painkiller\Bin\Painkiller.exe -dedicated -lscripts newpk.pak ) and run it.
Another way (maybe required on Linux) is to rename NewPK.pak to LScripts.pak, replacing the old one and then running "/Painkiller.exe -dedicated" (or just PainServer.exe if you are using the stand alone server)
IMPORTANT: if you dont have the base DM_1v1_meatless and DM_q3dm6_pain maps you will have problems running the "New" versions!
Download them from the following links (and put the .pkm files in Paikiller/Data folder):
http://tectonic.wgohosting.com/downloads/DM_1v1_meatless.pkm
http://www.hostfiles.org/files/20051230050528_DM_Q3DM6_PAIN.zip
REMEMBER: After you install NewPK, you will still be able to play other pk mods (PK++) without problems; just make two different desktop icons :p
When you run NewPK you are able to join only NewPK servers (“1.64+NewPK0.31” ones)
If you get any error message, i suggest you to delete your old config.ini and to make a new one.
CONSOLE: if you can't open it while you are in the main menu, press ALT + SHIFT : then you will be able to open it normally by pressing: \ (or whatever you was used to)
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To do
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If someone will like this mod we will surely try to add more features, like these ones:
-Rcon
-Warmup damage
-Restartmap command
-Stats
-Fixed Quad and Pentagram respawn times
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Credits\Feedback
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Credits go to:
- Yar because i used some of his code as base for my mod
- Trim3thyl that helped me in coding
- Jeremy "Mogul" Emerson who made the hitsounds/killsound
- B6 and Primevil who made the colored weapon icons
I would also like to thanks all "the 17 PK community" that i annoyed doing this mod :] (medic, gh0st etc...)
Suggestions and comments about NewPK are welcome!
You can find me on #painkiller.euro IRC channel (quakenet) or you can send me an email (crazy87dd@virgilio.it)







