UltraScore (v1.0)
| File name: | ultrascore.zip |
| File size: | 151.68 KB |
| Downloads this week: | 0 |
| Downloads total: | 118 |
| Date Added: | 07-20-2005 |
| Popularity: | 1% |
Short description:
A nice server-side mod by Phenix.
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* UltraScore *
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NOTE: This is a server side mod; you do not need this unless you run a server
DESCRIPTION:
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I haven't really played EF MP for some time, when I went back to it I felt well lost out really because I couldn't headshot. It reminded me how old EF was not having location based damage. What also I started to dislike when you force somebody off a cliff or into lava from a blast (ie torepdo) you didn't get the point for it and lastely i Ipreffered the newer games way of displaying kills; new games tend to display the weapon and way of death. So i decided to add all these into a mod for EF to "update" it.
As I was making this mod there where some things I thought would be fun to have but I left them disabled, if you want to use them you can reenable them just look at the Cvar list below and take your pick!
If you have any suggestions for this mod please email me with the subject "UltraScore Mod Suggestion" so it get's past my spam filter.
Have fun with it, I did!
INFO:
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Author: Phenix (phenix@filefront.com)
Version: 1.0
Released: 19/07/2005
Build Time: 3 Days
Suggestions: RedTechie, TiM
Beta Testers: Dustbin, Highlander, RedTechie, Rich, Sharky, Skerry, TiM, War101
HOW TO:
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To install the UltraMod to your server, I must stress this is a server side mod only so unless your run an internet server you do not need this file, simply extract this zip file into your server's Elite Force directory (not baseEF!).
To run the mod either use the bat file provided or add the extension "+set fs_game UltraScore" to your shortcuts / bash files.
CVARS:
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g_locationDamage
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Defautly turned on (set to 1) this will modify the ammount of damage taken based on where the hit happened. Ie a shot to the face will almost always be deadly where a shot to the arm wont to much damage at all.
g_pushScoring
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Defaulty turned on (set to 1) this will give an attack the point if the knockback from a blast pushes the target into death (lava etc). The new score messages must be turned on in order for each person to know about these kills. If turned off the attacker will just gain a point without knowing!
g_bonusPoints
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Defaulty turned off (set to 0) this will give an attacker a bonus point for a headshot. The bonus point cannot be recieved if the attacker uses a blast weapon (ie photon launcher or grenade launcher).
g_newScoreMessages
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Defaulty turned on (set to 1) this will change the kill messages from:
ELIMINATED: Janeway CREDIT: 7of9 METHOD: Boiling
ELIMINATED: 2of12 CREDIT: Kim Method: Sniped
To:
7of9 boiled Janeway alive
Kim sniped 2of12 [Imod] HEADSHOT!
g_allowKamikaze
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Defaulty turned off (set to 0) this will allow players to use the kamikaze console command. This command is like the kill command however will subtract 10 points from the players score and setoff a detpack explosion where the player is; so it should only ever be used in a crowed area, otherwise it's not worth it!
For more information on, visit http://eliteforce2.filefront.com







