This update brings your retail game to v1.61 and includes Battle Out of Hell’s graphic enhancements, reworked networking code and much more.
Within the largest Painkiller update released, players can look forward to the new CPL dueling maps from Ritual Entertainment, over a half dozen specialty maps and numerous CPL-ready network features. They will also enjoy access to two additional multiplayer modes, Capture the Flag and Last Man Standing, as well as carnage-creating power of the exclusive weaponry offered in Painkiller’s Expansion, “Battle Out of Hell.”
The update also includes Battle Out of Hell’s graphic enhancements, the reworked networking core and a number of fixes for outstanding issues. Utilizing the impressive Havok 2.0 physics engine, Painkiller continues to achieve new heights of physics-based game play while version 1.61 of the proprietary PAIN Engine pumps out an unbelievably high polygon count, and awesome visual effects like heat and haze distortion, per-pixel spectacular mapping, support for NVIDIA’s Shader Model 3.0.
“Since its launch, Painkiller has earned numerous fantastic reviews and ‘Editor’s Choice Awards’ from all over the world.” says Richard Wah Kan, CEO of DreamCatcher. “We will continue to keep fans entertained and craving for more hardcore action.”
In Painkiller, players take on the role of Daniel Garner, a seemingly regular guy, who has just been killed in a horrific car accident. Trapped in a dark and unwelcoming world between heaven and hell, he struggles to uncover the reasons he has been denied entry into heaven. Awaiting purification, players fight against hordes of demonic soldiers in an attempt to stop an imminent holy war.