Classic Doom 3 (Alpha 0.25)
| File name: | cdoom_alpha_0.25.exe |
| File size: | 26.1 MB |
| Downloads this week: | 0 |
| Downloads total: | 23,641 |
| Date Added: | 01-24-2005 |
| Popularity: | 8% |
Short description:
The mod is Classic Doom for Doom 3, and features the first episode of The Ultimate Doom.
The fixed bugs are too numerous to detail so here is a summerised version:
Alpha 0.25
-Game now loads from Gui, no more need for "map e1m1" command.
-E1M1 bugs fixed
-E1M3 bugs fixed
-E1m4 bugs fixed
-Chaingun ammo now correctly displayed
-Crash on backpack pickup resolved
-Resolved "low ammo" flashing error due to lack of reload in Cdoom
-Altered weapon damage for pistol
-Altered weapon damage for shotgun
-Health stops at 100 for standard stimpacks and medikits
This is the bug-fixed alpha release for Classic Doom 3. The main
purpose is to remove all bugs that we were made aware of through
a number of people on our forum.
//update.txt
Classic Doom 3 - Alpha 0.25
http://cdoom.d3files.com
//Installation
Run the installation EXE file.
Point the install directory as your standard Doom 3 game location
EG
c:program filesdoom 3
The install shield will remove all files on un-install.
Delete the folder "cdoom" to remove remaning settings from your Doom 3
directory.
Once installed, select "Classic Doom 3" from the mod menu in-game.
//Known Bugs
-Weapon sequence in hud is incorrect. Unable to fix at this time
-Health keeps rising above 100 reguardless of health type picked up
//Update History
Alpha 0.25
-Game now loads from Gui, no more need for "map e1m1" command.
-E1M1 bugs fixed
-E1M3 bugs fixed
-E1m4 bugs fixed
-Chaingun ammo now correctly displayed
-Crash on backpack pickup resolved
-Resolved "low ammo" flashing error due to lack of reload in Cdoom
-Altered weapon damage for pistol
-Altered weapon damage for shotgun
Alpha 0.20
-Finalisation of E1M1
-Update of E1M3
-Update of E1M4
-Definition clean up
-Removal of ammo-clip crash bug
-Monsters do not drop pistols
Alpha 0.19 - Internal Release
-Installer tested
-Update of E1M1
-Addition of E1M3
-Addition of E1M4
-Alteration of movement speed
-Custom item models
Alpha 0.12
-Reworking of E1M1
-Alteration of movement speed and hud
Alpha 0.1
-Internal creation of E1M1
------------------------------------------------------------
Credits:
-Kazahana (project leader, created E1M1 and general coding)
-Gazz (public relations and level designer. Created E1M4)
-Blaster (level designer, created E1M3)
-RazorBladder (Texture artist, Item modeller)
-Gamestar (Weapon Modeller. Created custom weapon models)
-Throat (Musician, composed updated E1M4 musical score)







