Ground Control II: Operation Exodus Demo
| File name: | groundcontrol2_demo_en.exe |
| File size: | 187.21 MB |
| Downloads this week: | 7 |
| Downloads total: | 9,677 |
| Date Added: | 05-24-2004 |
| Popularity: | 3% |
Short description:
Welcome to the Ground Control II: Operation Exodus pre-release Single Player
Demo. Ground Control II is a 3D action-strategy game and the sequel to the 2000
award-winning Ground Control.
Ground Control(R) II -- Single Player Demo (B62)
Welcome to the Ground Control II: Operation Exodus pre-release Single Player
Demo. Ground Control II is a 3D action-strategy game and the sequel to the 2000
award-winning Ground Control.
The complete game will be available in stores worldwide in the summer of 2004.
Check out below for a few of the features that come with the full game!
* 24 action-packed missions
* Keep your enemy on the defensive by creating new unique units by melding
your Viron troops together on the battlefield.
* Drop-in Multiplayer – Unique drop-in multiplayer game servers allow up to
8 players to join an on-going game at any time.
* Cooperative Multiplayer – Play through the entire single player campaign
with up to 2 of your friends.
* Gripping Storyline – Immersive plot written in collaboration with
acclaimed sci-fi and fantasy author Joe Dever.
* Full Set of Game Editing Tools – Create your own multiplayer maps, single
player missions, full campaigns or modify almost any other aspect of the game.
Included in the package are the same powerful tools that the developers used to
create the game.
* The Massgate(TM) online community system gives immediate access to online
matchmaking, hi-score ladders, tournaments, chat rooms and much more. Join
thousands of players online to get a quick adrenaline rush at any time.
The following websites provide more information about the game and how to buy
it:
www.groundcontrol2.com
www.vugames.com
www.vugames-europe.com
www.massive.se
This Readme file is laid out in the following order:
System Requirements
Default Hot Keys
Camera Controls
Known Issues
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SYSTEM REQUIREMENTS
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MINIMUM
* Intel(R) Pentium III processor or AMD(R) Athlon(TM) processor
* Processor Speed: 800 MHz
* Windows(R) 98/2000/ME/XP
* 128 MB RAM
* DirectX(R) 9.0b or higher
* 32 MB AGP(R) video card supporting Hardware Transform and Lighting capability
using NVIDIA(R) GeForce(TM), ATI(R) Radeon(TM), or a more recent chipset with a
DirectX(R) 9-compatible driver
* DirectX(R) 9-compatible sound card and speakers or headphones
* 400 MB hard drive space
* Keyboard and mouse
RECOMMENDED
* Intel(R) Pentium 4 processor or AMD(R) Athlon(TM) XP processor
* Processor Speed: 1.5 GHz
* Windows(R) XP
* 256 MB RAM
* 128 MB AGP(R) video card
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DEFAULT HOT KEYS
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Note that all hot keys can be reconfigured in the options menu.
Up Move camera forward
Down Move camera backward
Left Move camera left
Right Move camera right
A Attack
M Move
C Hold down for Reverse Move
R Repair
Z Select Landing Zone
W Move camera to currently selected Landing Zone
L Load APC
U Unload APC
E Meld
F Cycle formations
H Send dropship home to base
D Send reinforcements buy order & deploy units
V Toggle dropship status (return to base / stay on battlefield)
X Activate secondary mode
I Activate Upgrade dropship screen
K Activate Reinforcements screen
B Cycle fire behavior (Hold, Free, Return)
N Mega-map. Displays objectives on a large version of the map
S Halt. Orders the selected unit to stop moving and cease fire
CapsLock Toggle Fixed or Rotating Minimap
Backspace Displays the multiplayer score board
SHIFT-C Toggle between Free Camera and Classic RTS camera modes
ALT Hold down to view health and team color of all visible units
ALT Display view and fire range radius for selected units
SHIFT Hold down to queue multiple orders
SHIFT Hold down to select multiple units or groups of units
CTRL Hold down to order forced fire on a position
TAB Switches selection focus in current selection
ESC Close active window or abandon game if no window is open
Mouse1 (Left) Select units
Mouse2 (Right) Give order depending on context (e.g. attack, move,
etc.)
Mouse3 (Middle) Press to look around freely with the camera
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CAMERA CONTROLS
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The battlefield in Ground Control II consists of truly three-dimensional
terrain and is viewed with either the free-flying camera or a traditional
top-down camera similar to most RTS games. The traditional top-down camera can
be pitched and swiveled by pressing the middle mouse button to look around.
Moving the camera is easy. In both modes, the arrow keys will move the camera
forward, back, right and left. In RTS mode these always correspond to north,
south, east and west because the camera always points north by default.
Press SHIFT + C to toggle between the two different camera modes in the game.
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KNOWN ISSUES
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Since this demo is based on a pre-release version of Ground Control II it
contains a number of issues that are fixed in the final version of the game. We
apologize for any inconvenience that these issues may cause while playing the
demo.
The following main features have been disabled in the demo but are included in
the final game:
* Hi-resolution cinematics
* Most single player campaign missions
* Skirmish missions
* Cooperative Multiplayer
* Multiplayer on LAN and Internet (Massgate)
* In-mission Load & Save
* The ability to play custom maps
* While running the game in a 128 Mb RAM machine running windows 2k without
service pack 4 you get an error message in the first 2-3 minutes of game in the
background, it does not interfere with the game 3 out of 4 times and will only
happen once, during the first game you play. When the bug interferes with the
game it just freezes you have to reboot and then the problem is gone for ever.
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* NOTICE: Intel and Pentium are Trademarks property of the Intel Corporation.
Athlon and AMD are Trademarks property of the Advanced Micro Devices
Corporation. Windows and Microsoft are Trademarks property of the Microsoft
Corporation. NVIDIA and GeForce are Trademarks property of the NVIDIA
Corporation. ATI and Radeon are Trademarks property of ATI Technologies
Incorporated. Logitech is a Trademark property of the Logitech Corporation.
(C) 2004 Massive Entertainment(R). All rights reserved. Massive
Entertainment(R) and the Massive Entertainment logo are registered trademarks
of Massive Entertainment AB. Ground Control(R) is a registered trademark of
Massive Entertainment AB. Published by Vivendi Universal Games International.
Sierra and the Sierra logo are registered trademarks or trademarks of Sierra
Entertainment, Inc. in the U.S. and/or other countries. All rights reserved.
The NVIDIA logo and the "The way it's meant to be played" logo are registered
trademarks or trademarks of NVIDIA Corporation.
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