dm-bunker][.zip
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| Date Added: | 12-09-2003 |
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Short description:
DM Bunker ReadMe for Unreal Tournament Title DM Bunker Filename dm bunker .zip Author Jason Fleshwater Tucker eMail Address raretobe msn.com Website URL Release Date Monday July 02 2001
DM-Bunker][
ReadMe for Unreal Tournament
----------------------------
Title: DM-Bunker][
Filename: dm-bunker][.zip
Author: Jason 'Fleshwater' Tucker
eMail Address: raretobe@msn.com
Website URL:
Release Date: Monday, July 02, 2001
Last Update: Wednesday, July 04, 2001
Version: 1.1
Credits: Mainly Myself, but some other very important ones! First and foremost are
the video game *GODS* Rareware Ltd. My Bunker ][ map is based strongly on Bunker ][
from Goldeneye, but with some very large changes in sizing and texturing to better
fit the Unreal game style. I give full credit for the basic design of this map to
Rareware, and if for some reason they don't like it, I'll gladly take it down.
Thanks!
Other levels by author: DM-Complex, DM-Aztec, DM-Asylum, DM-Nanisol,
DM-RedemptionExtreme, DM-Project_Sea_Storm
====================================================================================
Play Information
----------------
Game: Unreal Tournament
Level Name: DM-Bunker][
Game Type: UTDeathMatch
Botmatch: Yes
Single Player: No
Teamplay: No
Difficulty Settings: Only For Bots
New Textures: No
New Sounds: No
New Music: No
New Mutators: No
Mods: No
====================================================================================
Construction
------------
Base: Bunker ][ from Goldeneye 007 for N64
Build Time: 5 days
Recommended # of Players: 12-16
Editor(s) Used: UnrealEd V. 2.0
Known Bugs: None (anymore)
====================================================================================
Inventory
---------
Weapons: Impact Hammer, Flak Cannon, Ripper, Sniper Rifle, Enforcer, Pulse Blaster,
Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher
Armor and PowerUps: Thigh Pads, Invisibility, Health Packs, Shield Belt, Health
Vials, Damage Amplifier, Armor
====================================================================================
Mods
----
====================================================================================
Installation
------------
Unzip dm-bunker][.zip
Store the *.unr file in your Unreal Tournament/Maps directory along with the others
(see guide below), then either doubleclick on it, or type
open DM-Bunker][
in the console, or select the Map in a Botmatch or an Internet game.
Guide:
*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/
====================================================================================
Extended Description
--------------------
Bunker ][ from Goldeneye. Pretty simple. There is a twist in it, so pay special
attention to locations and lighting, and listen for the teleporters.
====================================================================================
Author's Notes
--------------
Bunker ][ is a cool map. Period. I wanted to do a new Goldeneye map, since I have
really gotten better at map making since my Complex and Aztec reincarnations, so I
had to choose a map that could fit the Unreal game style, but would still be
reminiscent of the original. This map is the exact median- following the *general*
layout of the original almsot perfectly, but with much better lighting and a
completely different texture scheme. I also chose to replace select portions of the
map with some z-axis action, so you almost get an underground (even more-so than it
already is) network of tunnels and teleporters that can allow for some great
power-ups and shortcuts.
Now there is a special property about this map. Pay special attention to the
lighting and weapon locations...see if you can uncover the secret without having to
look in the editor. The telepoters don't always have the same URL/tag, so coming out
of a teleopter, than going back in it will sometimes take you too a completely
different spot. Also, this is the first map I designed where I spent time trying to
get the bots working well. They run to all parts of the map almost flawlessly, and
will provide and excellent match for players.
All that said, this is my most aggresive map yet- good design from the orginal, my
own special areas, excellent lighting, fantastic bot pathing and a twist to figure
out will make this map extremely hard to completely memorize, and a really great
time. Have fun!
====================================================================================
Copyright / Permissions
-----------------------
This level is copyright 2001, by Jason 'Fleshwater' Tucker
Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.
====================================================================================
====================================================================================
ReadMe Template generated by UTReadMeTemplate.cgi
created by Fuzzbuster{G3} for NaliCity
Please e-mail me any suggestions or improvements you may have.. my ears are open
Store this file in '/UnrealTournament/Help/' for best results.
ReadMe for Unreal Tournament
----------------------------
Title: DM-Bunker][
Filename: dm-bunker][.zip
Author: Jason 'Fleshwater' Tucker
eMail Address: raretobe@msn.com
Website URL:
Release Date: Monday, July 02, 2001
Last Update: Wednesday, July 04, 2001
Version: 1.1
Credits: Mainly Myself, but some other very important ones! First and foremost are
the video game *GODS* Rareware Ltd. My Bunker ][ map is based strongly on Bunker ][
from Goldeneye, but with some very large changes in sizing and texturing to better
fit the Unreal game style. I give full credit for the basic design of this map to
Rareware, and if for some reason they don't like it, I'll gladly take it down.
Thanks!
Other levels by author: DM-Complex, DM-Aztec, DM-Asylum, DM-Nanisol,
DM-RedemptionExtreme, DM-Project_Sea_Storm
====================================================================================
Play Information
----------------
Game: Unreal Tournament
Level Name: DM-Bunker][
Game Type: UTDeathMatch
Botmatch: Yes
Single Player: No
Teamplay: No
Difficulty Settings: Only For Bots
New Textures: No
New Sounds: No
New Music: No
New Mutators: No
Mods: No
====================================================================================
Construction
------------
Base: Bunker ][ from Goldeneye 007 for N64
Build Time: 5 days
Recommended # of Players: 12-16
Editor(s) Used: UnrealEd V. 2.0
Known Bugs: None (anymore)
====================================================================================
Inventory
---------
Weapons: Impact Hammer, Flak Cannon, Ripper, Sniper Rifle, Enforcer, Pulse Blaster,
Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher
Armor and PowerUps: Thigh Pads, Invisibility, Health Packs, Shield Belt, Health
Vials, Damage Amplifier, Armor
====================================================================================
Mods
----
====================================================================================
Installation
------------
Unzip dm-bunker][.zip
Store the *.unr file in your Unreal Tournament/Maps directory along with the others
(see guide below), then either doubleclick on it, or type
open DM-Bunker][
in the console, or select the Map in a Botmatch or an Internet game.
Guide:
*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/
====================================================================================
Extended Description
--------------------
Bunker ][ from Goldeneye. Pretty simple. There is a twist in it, so pay special
attention to locations and lighting, and listen for the teleporters.
====================================================================================
Author's Notes
--------------
Bunker ][ is a cool map. Period. I wanted to do a new Goldeneye map, since I have
really gotten better at map making since my Complex and Aztec reincarnations, so I
had to choose a map that could fit the Unreal game style, but would still be
reminiscent of the original. This map is the exact median- following the *general*
layout of the original almsot perfectly, but with much better lighting and a
completely different texture scheme. I also chose to replace select portions of the
map with some z-axis action, so you almost get an underground (even more-so than it
already is) network of tunnels and teleporters that can allow for some great
power-ups and shortcuts.
Now there is a special property about this map. Pay special attention to the
lighting and weapon locations...see if you can uncover the secret without having to
look in the editor. The telepoters don't always have the same URL/tag, so coming out
of a teleopter, than going back in it will sometimes take you too a completely
different spot. Also, this is the first map I designed where I spent time trying to
get the bots working well. They run to all parts of the map almost flawlessly, and
will provide and excellent match for players.
All that said, this is my most aggresive map yet- good design from the orginal, my
own special areas, excellent lighting, fantastic bot pathing and a twist to figure
out will make this map extremely hard to completely memorize, and a really great
time. Have fun!
====================================================================================
Copyright / Permissions
-----------------------
This level is copyright 2001, by Jason 'Fleshwater' Tucker
Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.
====================================================================================
====================================================================================
ReadMe Template generated by UTReadMeTemplate.cgi
created by Fuzzbuster{G3}
Please e-mail me any suggestions or improvements you may have.. my ears are open
Store this file in '/UnrealTournament/Help/' for best results.







